Home » “VRMBoneEditor,” a tool that adds bones to VRoid costumes to enhance physics, is now available.


VRChat in Japan 2026.10.09

“VRMBoneEditor,” a tool that adds bones to VRoid costumes to enhance physics, is now available.

“VRMBoneEditor,” a tool that adds bones to VRoid avatars to enhance their movement, is now available for purchase on BOOTH. It was created by Oribe Gofuku and costs 2,000 yen. A free trial version is also available.


This tool allows you to add swaying effects to avatars by adding bone data (the framework for moving 3D models) to their clothing. The core function is adding bones to clothing, hair, and accessories. You can edit everything from placement to weight, sway strength, and collision range. You can choose to place bones in parallel, trapezoidal, or circular arrangements, or add them one by one. The operation screen has two modes: simple and custom. You can compare the results of attachment and bone deletion in the preview before applying them.


Supported formats are VRM 0.0 and 1.0. However, connection to costumes is limited to VRM 0.x. Display languages ​​are Japanese, English, and Simplified Chinese. In addition to installers for Windows 10/11, HTML versions for Mac and iPad are also included. Conversion from VRM 0.0/1.0 to PMX 2.0 is now supported.


It has also been explained that OpenAI’s Codex was used in the development process.

VRMBoneEditor Product Overview

name VRMBoneEditor
production Oribe Kimono
price 2,000 yen (Free trial version available / File output not possible)
sale BOOTH
https://wakatuya.booth.pm/items/8821921
Release date September 9, 2026
Current version 1.15.0 (October 6, 2026)
Supported formats VRM 0.0/1.0
Operating environment Includes HTML versions for Windows 10/11 (64-bit), Mac, and iPad.

This article is an English translation of an original Japanese article, translated by the Mogura VR editorial team.

Reference

Materials provided by the other party
https://wakatuya.booth.pm/items/8821921

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